
Join the list of vendors for the 2027 Vandal Gaming Convention on Saturday, February 27, 2027, from 10am to 10pm at the Pitman Center, University of Idaho in Moscow, Idaho.
Applications to be a vendor at VGC are currently open! We’re excited to invite artists, retailers, and creators to apply as vendors for VGC. If you’ve got awesome products and want to connect with an engaged gaming community, we’d love to hear from you!
Application Process
Vendors must complete the VGC Vendor Application Form, which includes:
- Business and contact information
- Vendor type and product description
- Booth needs and logistics
- Agreement to event policies
Application submission does not guarantee acceptance. Vendors are only confirmed once a table has been purchased and reserved.
Important Notes
- All products must be family-friendly
- MLMs or unrelated sales are generally not accepted
- Priority is given to vendors with visual, interactive, or experiential booths
- The event takes place Saturday, February 27, 2027, from 10am to 10pm.
- For questions, please reach out to our email: esports@uidaho.edu
- Vendors may set up their tables on the evening of February 26, 2027.
Vendor FAQ & Important Info
Vandal Gaming Convention (VGC) brings together high school students, college students, educators, creators, and gaming fans from across the region for a full day of esports, gaming culture, and community.
As a VGC vendor, you’ll have the opportunity to:
- Reach a highly targeted gaming and pop-culture audience
- Engage directly with students, families, and educators
- Build brand awareness on a college campus
- Sell products, promote services, and grow your following
- Connect with other vendors, artists, and creators
- Brings in roughly 1500–2000 attendants
VGC is designed to be interactive, high-energy, and community-focused, making it an ideal environment for vendors who want more than just foot traffic.
- High school esports players and teams
- University of Idaho students and staff
- Gaming and esports fans
- Artists, cosplayers, and content creators
- Educators exploring esports and gaming programs
This mix creates strong buying interest and meaningful engagement for vendors.
We welcome a wide range of vendors, including:
- Gaming & tech
- Tabletop and board games
- Trading card games
- Artists and indie creators
- Apparel and merchandise
- Indie game developers
- Content creators and community groups
- Food & beverage (subject to venue approval)
We intentionally curate our vendor list to avoid oversaturation and ensure vendors have the best possible experience.
- Booth Table Size (8 ft x 3ft)
- Electricity and internet options available (as requested)
- Indoor, climate-controlled venue
- Load-in and load-out support provided
Full logistics details will be shared with accepted vendors.
We prioritize affordable vendor rates designed to support small businesses and creators. Vendor tables are $75 for the first table and $50 for each additional table. The first-table fee has increased to cover the venue’s 10% charge on vendor sales. VGC will cover that charge from table fees, so vendors will not need to pay it separately.
Our goal is to create a win-win environment where vendors see strong value while keeping the event accessible to attendees.
Vendor Registration Form
Table Registration Form
2026 Vendor Agreement (reference)
The linked agreement is preserved from 2026 and includes that year’s event date and setup hours. See the 2027 event, setup, and table-fee details above; contact esports@uidaho.edu for the current agreement.
